http://jessenoller.com/2009/03/16/so-you-want-to-use-python-on-the-mac/ Python with Xcode: I figured it out! The steps look lengthy but it's not that bad at all. Open Xcode 4. In the menu bar, click "File" -> "New" -> "New Project…". Select "Other" under "Mac OS X". Select "External Build System" and click "Next". Enter the product name. For the "Build Tool" field, type in "/usr/local/bin/python3" for Python 3 or "/usr/bin/python" for Python 2 without the quotes and then click "Next". Choose where to save it and click "Create". In the menu bar, click "File" -> "New" -> "New File…". Select "Other" under "Mac OS X". Select "Empty" and click "Next". Navigate to the project folder (it will not work, otherwise), enter the name of the Python file (include the ".py" ...