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Showing posts from September, 2011

Add Font to iOS

http://tetontech.wordpress.com/2010/09/03/using-custom-fonts-in-your-ios-application/ 1) Add the .TTF or .OTF font file/s you wish to use as a resource 2) Open your info.plist and create a new key called UIAppFonts or "Fonts provided by application" , set the key to be an array type. 3) For each font you want to use in your app, add it as a new object in the array with its full name and extension and save the info.plist when finished 4) Now in your code you can simply call [UIFont fontWithName:@"Insert font name here" size:18]

iOS Icons

Universal apps icon requirements. Image Size (px) File Name Used For Required Status 512x512 iTunesArtwork Ad Hoc iTunes Optional but recommended 114x114 Icon@2x.png Home screen for iPhone 4 High Resolution Optional but recommended 72x72 Icon-72.png Home screen for iPad compatibility Optional but recommended 58x58 Icon-Small@2x.png Spotlight and Settings for iPhone 4 High Resolution Recommended if you have a Settings bundle, otherwise optional but recommended 57x57 Icon.png App Store and Home screen on iPhone/iPod touch Required 50x50 Icon-Small-50.png Spotlight for iPad compatibility Recommended if you have a Settings bundle, otherwise optional but recommended 29x29 Icon-Small.png Spotlight and Settings Optional but recommended corner radius for the 512x512 =  80  (iTunesArtwork) corner radius for the 114x114 =  18  (iPhone/iPod touch (Retina)) corner radius for the 72x72 =  11  (iPad) corner radius f

VIM Guide

Vim guide for Textmate users http://www.jackkinsella.ie/2011/09/05/textmate-to-vim.html